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Solo ACW game.

Last night I had a most entertaining solo game using my 15mm Warrior figures.I used my very simple and fast solo rules based on the number of bases in a conflict times an average dice to inflict a "hit" on a unit,denoted by an orange mini "pom-pom"-once three hits are recorded a base is removed-very simple but effective)I think!)


Top photo shows everything I needed for the game-the "hit/miss" dice are for the artillery!
Bottom photo shows the fine defensive position I gave the Confederates,with reinforcements on their left.


Two shots of the Union attack-I used alternate moves and threw two dice to determine how many brigades/batteries I could move per move.
My plan was to attack frontally in the centre,then move around the "Rebs" left flank-simple,the objective was to capture the defensive position.

My brigades are attacking along the whole of the line,but the defensive position was to prove a "hard nut to crack!"

A view of the playing area from the Confederate side-all action-note the ever-increasing orange "pom-poms" on both sides!

A rash decision saw my leading brigade charge the wall,only to be flung back,after taking massive casualties-oh dear!

Despite the set-back at the wall,my out-flanking brigades are pushing onto the "Rebs" flank and guns-this flank also proved to be a "hard nut to crack!!"

A general shot of the playing area-although I had 1/3rd more troops than the Confederates,I wasn't making as much headway as I thought I would,at this stage in the game.

Then................out-numbered and out-gunned,the Confederate left collapsed!!!-hurrah!


Two final shots,showing the desperate situation that the Confederates are in,hemmed in,and no chance of winning!
I really enjoyed this game,and will play another very soon,maybe incorporating cavalry.

































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